TriPeaks Solitaire — Unlimited
Three peaks, twenty-eight cards, one waste pile. Chain one-up-one-down plays — around the corner from king to ace — and bring all three peaks down.
How to play
Uncovered cards play onto the waste when they're one rank above or below its top card, wrapping between ace and king. Every card you lift exposes what it covered, so the peaks open up as you go — the long chains that clear half the board in one run are the whole thrill. The stock is a single pass of twenty-three; spend it wisely. TriPeaks is a modern classic — designed by Robert Hogue in 1989 — and this is our own implementation of it.
Questions people ask
What makes a card playable?
It must be fully uncovered, and one rank above or below the current waste top. Suits never matter, and the sequence can zigzag: 5-6-5-4-3-2-A-K is a legal chain.
Why do chains matter if there's no scoring?
Chains are how you beat the stock: twenty-eight cards must clear on twenty-three stock flips plus the starter, so most deals only fall to multi-card runs.
Can I lose?
Yes — empty stock and no playable card ends the round. Undo rewinds as far as you need, and the deal number lets you replay the same layout.